(2026-04-16) Patch Notes
Posted: Thu Apr 16, 2026 5:26 pm
- Fix Paladin's Sanctuary giving ATK as well as DEF
- Fix spawners sometimes entering state where they only spawn silver jackpot mobs
- Fix Zaibas gaining accumulating damage multiplications
- Fix multiple issues with Sadhu's OOB (multiple bodies, going off map boundaries, etc)
- Fix pets level and stats not showing correctly. Old pets that were max level may not show correct stats (need to adopt new)
- Fix being able to equip 2h weapons and daggers or 1h weapons and trinkets
- Fix root crystals not buffing party members when destroyed
- Player inventory optimizations, allowing players to pickup items without "lagging" the client
- Buff levels are now recalculated according to equipment changes (no longer snapshots skill levels). Other stats such as INT still snapshots.
- Changed multiple endgame boss drops
- Skill Rebalances
- Krivis' Zaibas: 31% + 3.1% * SkillLv SFR -> 41% + 4.1% * SkillLv
- Krivis' Zaibas: Hits 16 -> 20
- Krivis' Zaibas now apply staggering to enemies struck
- Krivis' Divine Stigma: 28% + 2.8% * SkillLv SFR -> 39% + 3.9% * SkillLv
- Krivis' Melstis: Overhauled. Now it grants a buff (20s) to allies inside which recovers SP even if they leave the area
- Cryomancer's Ice Pike: Cast time reduced from 3.0s to 1.5s
- Cryomancer's Frost Pillar: 98% + 9.8% * SkillLv SFR -> 127% + 12.7% * SkillLv
- Cryomancer's Ice Bolt: 98% + 9.8% * SkillLv SFR -> 180% + 18% * SkillLv
- Cryomancer's Frost Pillar: Freeze chance changed from 100% to 60% + 4% * SkillLv
- Bokor's Effigy: Targets increased from 3 to 14, damage greatly reduced
- Bokor's Effigy: Pollution application changed from 100% to 5% flat chance
- Bokor's Curse of Debility: Area and range increased
- Bokor's Samdiveve: Now grants zombies +10% damage per skill level, and increases damage of Bwa Kayiman
- Bokor's Bwa Kayiman: Overhauled from circular pattern to conga line formation behind the caster
- Bokor's Damballa: Zombies now respawn on killed enemy corpses
- Hunter's Pet Attack will now be autocasted even when pet is near the target
- Hunter's Howling cooldown decreased from 10s -> 4s
- Hunter's Howling will now be autocasted by the companion
- Hunter's pet will now be less likely to be attacked by monsters
- Hunter's pet survivability is overall greatly improved
- Fear debuffs will now prevent enemies from attacking (instead of only running away)
- Fletcher's Catena Arrow chain cooldown reduction reduced from 40% + 4% * SkillLv to 30% + 3% * SkillLv